How to Host Cross-Platform XR Experiences on AWS
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This article explains how to build and host cross-platform XR experiences using Unity and AWS cloud infrastructure for AR/VR headsets.
- Use centralized Unity project to build AR/VR clients and dedicated servers
- Integrate OpenXR standard, Mixed Reality Toolkit, and Mirror Networking for XR functionality
- Host dedicated servers on Amazon EC2 instances within Amazon VPC
- Store server files in Amazon S3 for automatic retrieval by EC2 instances
- Configure security groups to allow UDP traffic on specified networking ports
- Supports Meta Quest, HoloLens 2, and Windows/Linux dedicated server builds
- Use IAM roles and S3 gateway endpoints for secure server file access
- Test connections from XR clients to AWS-hosted dedicated servers
The guide provides step-by-step instructions for setting up a scalable, multi-platform XR infrastructure on AWS suitable for collaborative experiences, training, and gaming applications.
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