AWS Deadline Cloud now supports Unreal Engine in Service-Managed Fleets
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AWS Deadline Cloud now supports rendering Unreal Engine projects in Service-Managed Fleets, offering a streamlined solution for graphics and visual effects rendering.
- Supports Unreal Engine versions 5.4, 5.5, and 5.6
- Easy-to-install plugin available on AWS Console and GitHub
- Allows direct job submission from Unreal Engine's Movie Render Queue
- Automatically handles compute resource provisioning and scaling
- Available in all AWS Regions where Deadline Cloud is offered
This feature simplifies rendering workflows by eliminating the need to manually configure and manage compute infrastructure for Unreal Engine projects.
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