Developer’s Guide to operate game servers on Kubernetes – Part 1
AWS for Games Blog
This article discusses how game operations teams can use Kubernetes to run game servers and enable live operations for online games. It covers the following topics:
- The benefits of containers and Kubernetes for hosting game servers
- Networking considerations for container runtime, including VPC setup, IP address management, and cluster-to-cluster communication
- Using infrastructure-as-code (Terraform) to define and provision Kubernetes clusters based on AWS best practices
- Leveraging Amazon EKS blueprints to bootstrap production-ready EKS clusters with customizable configurations
- Conclusion highlighting the importance of standardizing game server infrastructure using versioned code and GitOps principles
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