Developer’s Guide to operate game servers on Kubernetes – Part 2
AWS for Games Blog
This article discusses operating game servers on Kubernetes using two open-source frameworks: Agones and Open Match, providing developers with powerful infrastructure management solutions on Amazon Elastic Kubernetes Service (EKS).
- Agones abstracts game servers as Kubernetes objects, simplifying management and scaling
- Open Match provides an open-source matchmaking framework that integrates with game server management
- Together, they enable sophisticated multi-region architectures and player-game server allocation strategies
- The solution uses Infrastructure as Code (IaC) with Terraform to deploy multi-region EKS clusters
- AWS services like Global Accelerator, Shield, and CloudWatch are integrated for enhanced performance and security
The article emphasizes the importance of container technology knowledge and provides best practices for deploying game server infrastructure on Kubernetes, highlighting cost optimization and scalability.
The AWS News Feed is currently looking for gold sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.
The AWS News Feed is currently looking for silver sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.