Open source 3D game asset generation using AWS
AWS for Games Blog
This article demonstrates how to generate 3D game assets from 2D images using open source models on AWS EC2 instances.
- Convert 2D art into 3D assets using Tripo model on g4dn.2xlarge EC2 instance
- Apply textures via multi-view generation using MV-Adapter on g6e.2xlarge instance
- Store 2D images and outputs in Amazon S3 bucket
- Solution focuses on testing asset quality and experimentation, not production-ready assets
- Requires Deep Learning OSS Nvidia Driver AMI with CUDA 12.4 preinstalled
- Convert non-manifold Tripo meshes to manifold objects before texturing
- Detailed step-by-step setup includes dependency installation and Python virtual environments
This guide enables game studios to experiment with open source 3D generation models on AWS infrastructure to evaluate which models best suit their asset creation pipeline.
The AWS News Feed is currently looking for gold sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.
The AWS News Feed is currently looking for silver sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.