Enhancing Game and Media Workflows with Global File Systems on AWS
AWS for Games Blog
This article discusses how global file systems (GFS) enable efficient collaboration on large media files across multiple geographic locations. It explores various AWS solutions for implementing GFS:
Specifically, the article covers:
- Using Amazon S3 Multi-Region Access Point and Mountpoint for Linux applications
- Amazon File Cache with Amazon S3 for a hub-and-spoke model with synchronized data across regions
- NetApp Global File Cache with Amazon FSx for ONTAP for file locking and auditing capabilities
- Hammerspace for hybrid storage environments, integrating with AWS storage services
- Nasuni for handling large files in hybrid environments, with caching and global file locking
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