Home icon

Boosting Unreal Engine Performance with Amazon FSx for OpenZFS as a Shared Derived Data Cache

AWS for Games Blog



This article discusses how to set up Amazon FSx for OpenZFS as a shared Derived Data Cache (DDC) for Unreal Engine game development projects, to improve performance and efficiency in collaborative development environments.

Specifically, the article covers:

  • Benefits of using a shared DDC for Unreal Engine projects
  • Features and advantages of Amazon FSx for OpenZFS for DDC
  • Step-by-step instructions to set up Amazon FSx for OpenZFS as the DDC
  • Configuring network access and mounting the file system
  • Setting up Unreal Engine Editor preferences to use the shared DDC
  • Validating the setup and populating the DDC
  • Cleanup process after project completion


Go to article

The AWS News Feed is currently looking for gold sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.

Related articles

Feb 5
2024
Improve application resiliency and performance with Multi-AZ Amazon FSx for OpenZFS
Feb 15
2024
Enhancing Game and Media Workflows with Global File Systems on AWS
Feb 20
2024
Optimizing MMAP workloads on Amazon FSx for Lustre file systems
Jun 25
2025
Amazon FSx for OpenZFS now supports Amazon S3 access without any data movement

The AWS News Feed is currently looking for silver sponsors. If you want to support the AWS community and reach a large audience of AWS professionals, consider sponsoring the AWS News Feed.