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Amazon GameLift Servers launches DDoS Protection

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This article announces Amazon GameLift Servers DDoS Protection, a new feature protecting multiplayer games from denial-of-service attacks.

  • Defends against DoS and DDoS attacks with UDP-based traffic protection
  • Co-locates relay network alongside game servers for authentication
  • Authenticates client traffic using access tokens to block unauthorized requests
  • Enforces per-player traffic limits to prevent disruptions
  • Protects individual players or entire game sessions from targeted attacks
  • Available at no additional cost to GameLift Servers customers
  • Launched in seven regions across North America, Europe, and Asia Pacific
  • Sample code provided for Unreal Engine and native C++

GameLift Servers DDoS Protection improves game session resiliency with minimal latency overhead and no manual configuration required.



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