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Amazon GameLift Servers announces DDoS Protection client SDKs for C# and Unity

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Amazon GameLift Servers now offers DDoS Protection client SDKs for C# and Unity, helping developers protect session-based multiplayer games against DDoS attacks.

  • Co-locates relay network alongside game servers with access token-based authentication
  • Provides UDP-based traffic protection with negligible latency at no additional cost
  • Enforces per-player traffic limits to prevent disruptions from legitimate and malicious sources
  • Joins existing C++ and Unreal Engine support for flexible implementation
  • Available in seven regions: US East, US West, Frankfurt, Ireland, Sydney, Tokyo, and Seoul

GameLift DDoS Protection enables developers to defend multiplayer experiences against targeted player and session disruptions.



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